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We got to sit down with Bruce Obery the co-founder of Sucker punch was short and lively chat about Infamous 2 and we covered quite a lot in the 30 or so minutes. The new Cole some new weapons and powers a new city and some fresh never before seen gameplay.
Infamous 2 is set for a 2011 release and details so far have been quite limited. A trailer released at E3 was the first look and caused quite a stir and Bruce admits they where surprised by the response from the community. He mentions that the designers where given free reign to redesign anything and as a new voice actor was being used and motion captured the hero Cole was redisgned. The good news is since the back lash they have doen the righ thing and put Cole back to his old self. The only change is a few scars and a new T-shirt for the warmer setting.
The game picks up right from the end of the first game you still have all your powers intact but very early on you learn that you will need to become even more powerful as you take on even bigger and stronger threats. A new location is being introduced Cole is trying to track down the creators of the Ray sphere this has led him to where it was first built a city called New Morais which is loosely based on New Orleans.
The city of New Morais is surrounded by swaps and strange creatures are emerging and attacking the people living there. We got to see some gameplay which included a new enemy called a Ravenger. This huge creature required Cole to call upon some of his new moves, one new move called a Kinetic pulse gives Cole the power to lift cars using an electrical magnetic force and throw them at enemies. What we got to see a very early build code but it is starting to look really good. The game looks slightly less like a cartoon and a bit more like a motion picture with dramatic zoom ins on enemies. The city has been built from the ground up and so can be knocked down as well. Structures fall to pieces when you blast them, this can be used to create cover or to even use the collapsing structures as weapons. |