Close moments of real emotion deal with big emotions around trauma, grief, anger, fear, helplessness, and mortality are often coming just moments after slicing an enemy clean in half with a giant axe.
The game takes its time to explore each of these emotions, and each of the characters experiencing them, even the enemies are given time to expand their backstories and motivations. It moves beyond simplistic ideas of good and evil. And delves into more complex areas of nuance while firmly reminding you that actions, no matter how well-meaning, have consequences. God of War Ragnarok | Review was played on PS5 using a code provided by Sony. --- Send in a voice message: https://anchor.fm/boneidlegaming/message
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